《UG_NX_9_中文版曲面设计从入门到精通》pdf电子书下载

本书从工业产品设计的角度出发,将曲面设计基础知识与工业产品造型设计相结合,通过 3个大型综合实例+14个产品设计实例+150多个曲面操作实例+1200 分钟的高清视频教学,详细介绍了UG NX 9 中文版曲面设计的流程、方法与技巧。
全书共 11 章,前 8 章介绍了 UG 9 曲面设计的基础知识,使 UG 初学者能够迅速掌握曲面设计的基本方法,主要内容包括:UG NX 曲面设计基础、构造和编辑曲线、由曲线创建曲面、由曲面创建曲面、自由曲面、曲面编辑、曲面分析和逆向工程造型;后 3章结合三个经典工业产品曲面造型设计实例,综合实战演练前面所学知识,并积累实际工作经验。
全书语言通俗易懂、层次清晰;内容系统全面,将基础知识讲解与实际应用相结合,边讲边练,逐步精通。书中所有案例全部来自工程实践,具有很强的实用性、指导性和良好的可操作性,利于读者举一反三,快速上手与应用。

图书目录:
第 1 章 UG NX 曲面设计基础 ······································ 1
1.1 UG 曲面设计概述 ····························································2
1.1.1 曲面造型的发展概况 ············································2
1.1.2 UG 曲面常用术语 ··················································3
1.1.3 曲面的分类 ····························································5
1.2 曲面的数学模型 ······························································7
1.2.1 曲线-曲面的结构特征 ···········································7
1.2.2 曲线的数学模型 ················································ 11
1.2.3 曲面的数学模型 ·················································· 12
1.3 曲线-曲面的连续性 ······················································· 13
1.3.1 曲线的连续性 ······················································ 13
1.3.2 曲面的连续性 ······················································ 14
1.4 曲面造型设计思路 ························································ 15
1.4.1 曲面造型的学习方法 ·········································· 15
1.4.2 曲面设计的基本步骤 ·········································· 16
1.4.3 曲面造型设计的基本技巧 ··································· 16
1.5 UG 曲面设计方法和特点 ··············································· 18
1.5.1 UG 自由曲面功能介绍 ········································· 18
1.5.2 UG 曲面造型方法 ················································ 21
1.5.3 UG 曲面造型的特点 ············································ 24
第 2 章 构造和编辑曲线 ··············································· 25
2.1 绘制基本曲线 ································································ 26
2.1.1 点和点集 ···························································· 26
2.1.2 直线 ···································································· 29
2.1.3 圆弧 ···································································· 32
2.1.4 圆 ········································································ 34
2.1.5 矩形 ···································································· 37
2.1.6 多边形 ································································ 37
2.1.7 二次曲线 ···························································· 39
2.1.8 样条曲线 ···························································· 43
2.1.9 螺旋线 ································································ 46
2.1.10 文本曲线 ·························································· 49
2.2 高级曲线操作 ································································ 51
2.2.1 截面曲线 ···························································· 51
2.2.2 镜像曲线 ···························································· 52
2.2.3 相交曲线 ···························································· 52
2.2.4 桥接曲线 ···························································· 53
2.2.5 连接曲线 ···························································· 55
2.2.6 偏置曲线 ···························································· 55
2.2.7 面中的偏置曲线 ················································· 57
2.2.8 投影曲线 ···························································· 58
2.2.9 组合投影曲线 ····················································· 58
2.2.10 缠绕/展开曲线 ················································· 59
2.3 编辑曲线 ········································································ 60
2.3.1 编辑曲线参数 ····················································· 60
2.3.2 修剪曲线 ···························································· 63
2.3.3 修剪拐角 ···························································· 64
2.3.4 分割曲线 ···························································· 64
2.3.5 编辑曲线长度 ····················································· 67
2.3.6 拉长曲线 ···························································· 68
2.4 案例实战——创建电锤手柄曲面 ································· 68
2.4.1 设计流程图························································· 68
2.4.2 具体设计步骤 ····················································· 69
2.5 案例实战——创建弯头管道曲面 ································· 77
2.5.1 设计流程图························································· 77
2.5.2 具体设计步骤 ····················································· 78
2.6 案例实战——创建手机上壳曲面 ································· 81
2.6.1 设计流程图························································· 82
2.6.2 具体设计步骤 ····················································· 82
第 3 章 由曲线创建曲面 ··············································· 89
3.1 曲线生成平面 ································································ 90
3.1.1 曲线成片体························································· 90
3.1.2 有界平面 ···························································· 90
3.2 直纹曲面 ········································································ 91
3.2.1 参数 ···································································· 91
3.2.2 根据点 ································································ 92
3.3 通过曲线组 ···································································· 92
3.3.1 连续性 ································································ 92
3.3.2 输出曲面选项 ····················································· 92
3.3.3 公差 ···································································· 93
3.3.4 对齐 ···································································· 93
3.4 通过网格曲线 ································································ 94
3.4.1 指定主曲线························································· 94
3.4.2 指定交叉曲线 ····················································· 94
3.4.3 着重 ···································································· 95
3.4.4 构建 ···································································· 96
3.5 扫掠曲面 ········································································ 96
3.5.1 选择截面线························································· 96
3.5.2 选择引导线························································· 97
3.5.3 选择脊线 ···························································· 98
3.5.4 指定截面位置 ····················································· 98
3.5.5 设置对齐方式 ····················································· 99
3.5.6 设置定位方法 ····················································· 99
3.5.7 设置缩放方法 ··················································· 103
3.6 剖切曲面 ······································································ 106
3.6.1 剖切曲面基本概念 ··········································· 106
3.6.2 生成方式 ·························································· 108
3.7 案例实战——创建照相机外壳模型 ··························· 119
3.7.1 设计流程图······················································· 120
3.7.2 具体设计步骤 ··················································· 120
3.8 案例实战——创建轿车外壳曲面 ······························· 131
3.8.1 设计流程图······················································· 131
3.8.2 具体设计步骤 ··················································· 132
第 4 章 由曲面创建曲面 ············································· 141
4.1 桥接曲面 ······································································ 142
4.2 倒圆曲面 ······································································ 142
4.2.1 圆角曲面 ·························································· 143
4.2.2 面倒圆角 ·························································· 143
4.2.3 软倒圆角 ·························································· 145
4.3 延伸曲面 ······································································ 146
4.3.1 相切曲面 ·························································· 146
4.3.2 圆形曲面 ·························································· 147
4.4 规律延伸 ······································································ 147
4.5 缝合曲面 ······································································ 148
4.5.1 片体 ·································································· 148
4.5.2 实体 ·································································· 149
4.6 修剪曲面 ······································································ 149
4.6.1 修剪体 ······························································ 149
4.6.2 修剪片体 ·························································· 150
4.7 过渡曲面 ······································································ 151
4.8 N 边曲面 ······································································· 151
4.8.1 已修剪 ······························································ 151
4.8.2 三角形 ······························································ 152
4.9 轮廓线弯边 ·································································· 153
4.9.1 基本型 ······························································ 153
4.9.2 绝对差型 ·························································· 153
4.9.3 视觉差型 ·························································· 154
4.10 抽取曲面···································································· 155
4.10.1 单个面 ··························································· 155
4.10.2 相邻面 ··························································· 156
4.10.3 体的面 ··························································· 156
4.10.4 面链 ······························································· 157
4.11 偏置曲面 ···································································· 157
4.12 大致偏置曲面 ···························································· 158
4.13 案例实战——创建 MP3 耳机外壳 ··························· 158
4.13.1 设计流程图 ··················································· 159
4.13.2 具体设计步骤 ················································ 159
4.14 案例实战——创建手柄套管外壳 ····························· 172
4.14.1 设计流程图 ··················································· 172
4.14.2 具体设计步骤 ················································ 173
第 5 章 自由曲面 ························································· 182
5.1 曲面上的曲线 ······························································ 183
5.2 四点曲面 ······································································ 183
5.3 整体突变 ······································································ 183
5.4 变换曲面 ······································································ 184
5.5 艺术曲面 ······································································ 186
5.6 曲面变形 ······································································ 186
5.7 样式圆角 ······································································ 187
5.8 样式拐角 ······································································ 188
5.9 样式扫掠 ······································································ 188
5.10 案例实战——创建钓鱼竿支架模型 ························· 189
5.10.1 设计流程图 ··················································· 189
5.10.2 具体设计步骤 ················································ 190
5.11 案例实战——创建鼠标外壳模型 ····························· 200
5.11.1 设计流程图 ···················································· 200
5.11.2 具体设计步骤 ················································ 201
第 6 章 曲面编辑 ························································· 218
6.1 修剪片体 ······································································ 219
6.2 修剪和延伸 ·································································· 219
6.2.1 类型 ·································································· 220
6.2.2 延伸方法 ·························································· 221
6.3 X 成形 ··········································································· 221
6.3.1 移动 ·································································· 221
6.3.2 旋转 ·································································· 222
6.3.3 比例 ·································································· 222
6.3.4 平面化 ······························································ 222
6.4 扩大曲面 ······································································ 223
6.5 片体边界 ······································································ 223
6.6 更改阶次 ······································································ 224
6.7 更改刚度 ······································································ 224
6.8 更改边·········································································· 225
6.9 案例实战——创建空气过滤罩模型 ··························· 226
6.9.1 设计流程图 ······················································ 227
6.9.2 具体设计步骤 ·················································· 227
6.10 案例实战——创建轿车转向盘模型 ························· 240
6.10.1 设计流程图 ··················································· 240
6.10.2 具体设计步骤 ················································ 241
第 7 章 曲面分析 ························································· 255
7.1 曲线分析 ······································································ 256
7.2 距离测量 ······································································ 256
7.3 角度测量 ······································································ 258
7.4 检测几何体 ·································································· 259
7.5 偏差测量 ······································································ 260
7.6 截面分析 ······································································ 261
7.7 高亮线分析 ·································································· 262
7.8 曲面连续性分析 ·························································· 263
7.9 曲面半径分析 ······························································ 264
7.10 曲面反射分析 ···························································· 266
7.11 曲面斜率分析 ···························································· 267
7.12 案例实战——创建触摸手机上壳及截面分析 ·········· 268
7.12.1 设计流程图 ··················································· 268
7.12.2 具体设计步骤 ················································ 269
7.13 案例实战——创建旋盖手机上壳及曲面分析 ·········· 277
7.13.1 设计流程图 ··················································· 277
7.13.2 具体设计步骤 ················································ 278
第 8 章 逆向工程造型 ················································· 284
8.1 逆向工程简介 ······························································ 285
8.1.1 逆向工程概述 ·················································· 285
8.1.2 三坐标测量仪采集数据 ··································· 286
8.1.3 数据采集规划 ·················································· 286
8.1.4 UG NX 逆向工程造型一般流程 ······················· 287
8.2 由点创建曲面 ······························································ 287
8.3 由极点创建曲面 ·························································· 289
8.4 由点云创建曲面 ·························································· 290
8.5 案例实战——电吹风外壳逆向造型 ··························· 291
8.5.1 设计流程图 ······················································ 291
8.5.2 具体设计步骤 ·················································· 292
第 9 章 综合实例——QQ 玩具造型设计 ··················· 323
9.1 设计流程图 ·································································· 324
9.2 具体设计步骤 ······························································ 325
9.2.1 创建身子和嘴巴··············································· 325
9.2.2 创建手臂 ·························································· 330
9.2.3 创建脚丫 ·························································· 333
9.2.4 创建围巾 ·························································· 340
9.2.5 创建眼睛和肚皮··············································· 345
9.2.6 创建小花 ·························································· 346
9.3 设计感悟 ······································································ 350
第 10 章 综合实例——汽车机油壶造型设计 ············ 351
10.1 设计流程图 ································································ 352
10.2 具体设计步骤 ···························································· 353
10.2.1 创建壳体曲面 ················································ 353
10.2.2 创建提手曲面 ················································ 360
10.2.3 创建出油口曲面 ············································ 372
10.2.4 创建旋钮 ······················································· 373
10.2.5 创建按钮 ······················································· 375
10.2.6 创建推钮 ······················································· 380
10.3 设计感悟···································································· 382
第 11 章 综合实例——剃须刀曲面造型设计 ············ 383
11.1 设计流程图 ································································ 384
11.2 具体设计步骤 ···························································· 385
11.2.1 创建主壳体曲面 ············································ 385
11.2.2 创建推钮部位 ················································ 393
11.2.3 创建刀片固定盖 ············································ 397
11.2.4 创建刀片罩 ···················································· 402
11.3 设计感悟 ···································································· 407

《UG_NX_9_中文版曲面设计从入门到精通》pdf电子书下载-百万资源网
《UG_NX_9_中文版曲面设计从入门到精通》pdf电子书下载
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